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Classy Chassis Car ShowClassy Chassis Car Show – Photo by Jay Lee (baldheretic)

Recently, I had a meeting with a composer friend who had recently set up a drum kit in his studio.  We wanted to make a casual night of experimenting with mic placement, to see what kind of sounds we could get with his set up.  For non-studio geeks this all sounds pretty academic and dry, so while I was explaining to another friend what I was up to that night, I realized I could use an analogy based on her interest in photography: “It’s like lighting a scene”, I said, “the drum kit is our subject, and we are experimenting with different mic positions, just as you would have different lighting setups in a photo shoot.”  It then struck me that you can actually draw pretty compelling analogies across the board between Film and Music.

Lighting = Microphones: moving microphones around changes the ’scene’ and how it’s perceived in a similar fashion to lighting in film.

Camera = Microphones + Mixing board/Recording device: the mic’s act as the lens of the camera, and the film stock/digital capture is like the recording device that captures the performance, be it analog tape or digital.

Set/Location = Studio/Reverb: the set is the environment which is captured, in which the performances live, and so it is with the recording studio.  Alternately, ’spaces’ can be created using reverbs after the performance is captured.

Actors = Musicians: Actors interpret the screenplay, musicians the musical score.  Actors use their bodies and voices to create the performance, musicians use their bodies and their instruments.  Similarly, Voice/Dialogue = Instruments/Music.

Script = Musical Score, and Screenwriter = Composer

Director = Composer/Conductor: the analog of the director’s job may get split on the scoring stage, where the conductor may not be the composer.  However, the conductor is working to realize the composer’s vision, and thus might be seen as an Assistant Director.

D.O.P. = Scoring Engineer: the D.O.P. controls how the scene will be captured and how it will look – the Scoring Engineer provides the same service using microphones, a mixing board, and recording medium.

CGI = Samples/Synthesis: both are simulations of reality, but are intended to elicit the same emotion from the audience as would an ‘organic’ source.

And here we come to an interesting point.

There is a problem with my last analog.

In order to understand this, we have to understand how a sample works.  Sampling is primarily used in the world of film/media scoring to re-produce the sounds of instruments which a production may not have the time or money to afford.  The most common are used in place of the symphonic orchestra, and lately to replace performances of rare/unusual or so-called ‘ethnic’ instruments – such as the Duduk, which has become very popular, but for which competent players are both hard to find and expensive to hire.  Instead, a sample library is created by a company, which hires a player and/or ensemble to be recorded playing individual notes through all dynamic ranges, with as many effects and nuances as possible.  These are then programmed for one or more commercially available ’samplers’ – devices (hardware or software) used to trigger these sounds using a keyboard or other MIDI device.  There are often layers to each note,  so if I load a brass section sample, and hit the key softly, it will trigger the sample of the section playing that note softely.  If I hit it harder, the corresponding louder, fuller, brassier sounding sample is triggered.  You can see the implications – with a professional rig and sample libraries I can create, for a much smaller cost, a score consisting of a full orchestra, 100 person choir, and a Taiko drum ensemble, which will sound very much like the real thing.  Almost.

So whazza problem?

Since we are looking at analogs, imagine this.  A filmmaker is creating a CGI set for her film, so she accesses her ’sample library’ of set pieces.  She looks at an apartment block, a rural scene (with an option ‘gently flowing river’ plug-in), and from a more exotic location package, the ‘Downtown Tokyo’ sample.  Drag and drop, bam – there’s her scene.   Then, it’s to the ‘Actors’ folder, where she finds ‘Hollywood Hunks’ and chooses number 6  of the set a 8.  This one is a brilliantly recorded sample of Brad Pitt, and has 168 facial expression layers and 97 ‘physical actions’, and a full range of syllables and consonants, allowing for the construction of any dialogue, in a range of emotional states (Brad-mad, Brad-sad, and Brad-glad).  She continues this way until she is ready to start ’sequencing’ her film, adding in her script with it’s dialogue and actions.

If every film was made this way, we would eventually be looking at the same ’samples’ of everything.  There would be no nuance, no dynamics, no edge, no life.  It would be a pre-packaged, slickly packaged and homogeneous mass – the same Pitt-sample with the same Tokyo-background sample saying it’s dialogue with the same pre-determined range of inflections.   Sure, many films use the standard stock footage of the New York fly-over to establish location, but we are talking about what amounts to an entire film made only of stock footage and stock acting.

No filmmaker I know of would accept this, and yet, more and more, music made of  ’samples’ is accepted as fulfilling its important role as an emotional alchemical substance in film and media.

The Challenge

There are, of course,  reasons why this situation exists, primarily having to do with time and money.  But is this good enough?  I think that we all need to begin to think more creatively about how we work, and what we produce.  We need to begin imagining situations where it is both financially and within the constraints of time, possible to make supporting musical products which fulfill and exceed their requirements, and which have a real, tangible, unique, and effective signature.  Everyone is copying everyone elses copy of something – we need to do better.  Not every film needs a gigantic orchestral score that it may not be able to afford – can the same emotional goals be achieved using a different method?  I strongly believe they can – and it will be to everyone’s advantage.  There are ways of working quickly and cost-effectively to deliver music which will add tremendous value to the production – a unique proposition to the filmmaker who receives a score that works, and sounds unlike any other.

Photo by Roger Do Minh

Photo by Roger Do Minh used under CC liscence

In a recent article, I detailed the journey I took with a director, crafting a cue through several versions to arrive at the final product which worked with the scene just the right way. More than knowledge of music, talent, or ability on an instrument, very important is your ability to effectively communicate with the director, and your ability to analyze, understand, and translate their vision and story into musical ideas which work to picture.

Don’t even say ‘crescendo’!

You should be able to do this without speaking one word of musical jargon.

The language of film music is primarily the language of emotion, and when speaking about how the music can/should work in a scene, you want to use these terms as descriptors – laymans terms, non-academic speak. Words like afraid, stubborn, furious, joyful, mysterious, distant, dark, hopeful, etc. Words that describe the film, the themes, actions, characters… not the music.

This isn’t a dumbing down of musical concepts for someone with no knowledge of music – the director may well be versed in music, even to a high degree. The point is that you are there to serve the vision of the director, and the director is telling a STORY. You have to set up a framework for talking about the story, and I have found it makes it easier, more efficient and consistent, and pleases directors, if you speak in their language – the language of emotion, character, themes, and story. It’s your job (and happy challenge) as a composer to turn those ideas into music.

“He really GETS me, you know?”

The other aspect to this complex relationship is trust. If you can watch the film, read the script, and accurately analyze it with an attention to detail and passion that shows you really GET the film and care about the project, you will be on your way to earning the trust of the director. Try to see it from their point of view – it’s their baby – they love the characters, they believe in the story, the message, the themes. They know the work inside out. If you demonstrate a sophisticated understanding of the themes, make connections between a characters actions and what that means to scene 237, if you see how a camera angle or a prop has a deeper meaning that connects the film together, they will be more apt to trust your musical instincts and ideas.

Sorry, what was that again? I said, learn to be a GREAT listener

I try to get directors to talk about the film, their motives for making it, what they love about it, and the characters, themes, and story, before anything else. I want to discuss and analyse their film, to make sure I really understand their vision. Only after this, once I have established some basic trust and rapport, do I say, ok, let’s talk about the music. What did YOU have in mind? What my ideas are, what I want to have happen, this comes pretty much dead last. Again, this is a part of the business that you have to be ok with – I love the collaborative process, and I love having parameters, a framework within which to work. I absolutely ADORE analyzing films and literature. And, I almost always find a way to satisfy my own artistic desires within this process. But don’t forget, you are there to serve someone elses vision – it’s not a servile position – you are an expert, but your own desires take a back seat.

Literally speaking…

Knowing the story, the themes, the characters and their motivations inside out can be a great help to actually writing the score, especially in terms of overall structure. Shorter forms are easy to deal with, but the score to a feature film can be likened to a symphony, where as much as 60 minutes of music and more might be required. How do you ensure a consistent, balanced, and thematically connected work emerges? One thing I like to do is look at what is happening in the film and apply it quite literally to musical ideas. There is a micro and macro aspect to this – scene by scene, in moments, and also in terms of the story as a whole, the arc. Once you have written a theme for a character, for instance, it may be that the character becomes more broken, alienated, hollow as the film progresses. Think of the musical theme – can you write a variation that will sound this way? Can you ‘break’ the theme, and alienate it from it’s harmony? Can you orchestrate something which sound hollow? Of course! Now you have a simple framework for creating something quite quickly, which will give the audience a subliminal insight, a deeper emotional understanding. This particular example might not work in all cases – sometimes, you play counter to the action or theme, so a different tack might be needed. But consider it – work out some descriptors for characters, themes, storylines, and see if you can’t find a sophisticated way to incorporate those.

Capisce?

When you return with your first cues in hand, you can impress a director and solidify their trust by actively demonstrating that you’ve been listening, that you understand what they are doing – especially if you talk in their language. It’s the same as when you visit a foreign country – the people that are native will be very impressed and happy when you demonstrate a knowledge of their language and customs – it’s simple – it shows respect and a desire to communicate.

Do you have some interesting ways of working with directors? Do you use the story in interesting ways?